Gameplay Animator - Parkour-Stealth Game
We’re looking for an experienced Gameplay Animator to create polished parkour and traversal animations for a third-person stealth-action game inspired by titles such as Assassin’s Creed and Dishonored.
What you’ll work on
• Create high-quality parkour, traversal, and movement animations using Cascadeur
• Develop animations for climbing, vaulting, jumping, landing, ledge interactions, and other complex traversal systems
• Work closely with the game development team to ensure animations feel responsive, grounded, and suitable for gameplay
• Iterate on animations based on technical and creative feedback