3D Animator
Responsibilities:
• Working with keyframe animation and Motion capture for humanoid and creature characters according client quality requirements
• Ability to provide quality assets to client with minimal participation from the Lead Artist
• Communicates regularly with the Lead Artist regarding the status of current tasks
• Obtains Lead Artists guidance and approval as required to advance tasks
• Is expected to continue to refine artistic abilities and learn new software packages and / or in-house tools
• Contributes to the team-oriented environment
Requirements
• Strong understanding Maya and Motion Builder and preferences usage each of them. At least one of them.
• Familiar with Game Engine Technologies such as Unity and Unreal
• Good understanding of posing, timing, spacing, exaggeration.
• Experience in Motion Capture post processing, overlay animation, retargeting, story, constraints.
• Ability to receive constructive feedback
• Self-motivation, good communication skills, and a great team-player attitude
• Flexibility in usage different software packages.
Benefits
• Working with an international team of world-class professionals on exciting and challenging projects
• Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
• Medical Care package
• Sensibly flexible working hours
• Breakfasts, snacks and fruits available during the day, tea and coffee machines
Role Information: EN
Studio: Sperasoft
Location: Europe, Serbia, Belgrade
Area of Work: Art Services
Service: Create
Employment Type: Full-time, Permanent
Working Pattern: Hybrid, Remote