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Senior Tools Programmer

Larian Studios

Programming · Senior · On site · Kuala Lumpur

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Tools Programmer to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities • Develop and maintain all development tools • Design, implement and maintain user interfaces • Identify and solve problems in our content creation workflows and pipelines • Engage closely with our narrative tools, spread across departments such as writing, scripting and cinematics • Work with a multi-disciplinary team to implement new engine and editor features • Be a driving force behind feature development, instrumental in finding the best solutions for new engine and tools features • Communicate openly and regularly with team members and stakeholders • Represent the team and its ideals in day-to-day communication • Act as a role model and mentor for your fellow team members Requirements • 5+ years of experience creating tools for game development • Shipped game titles • Excellent C# and .NET skills for desktop applications • A deep understanding of WPF and XAML • Experience with, and excellent feel for UI/UX and tool design • Experience improving long-lived internal tools with legacy components • Thorough C++ knowledge • Open-minded and willing to iterate on a feature based on feedback • The ability to analyse and understand the workflows of other disciplines • You seek constructive criticism and are open to discuss issues or requests with end-users • You are passionate about improving developer productivity and communicate in a supportive way • You are a team player and willing to take ownership of tools, planning and communication. Driving feature development from start to finish • Fluent written and spoken English • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity Nice to have • Familiarity with Python • Experience developing DCC (digital content creation) pipelines • Experience writing plugins/tools for Maya/Blender • Experience making mods for larger games What we offer • An international team of over 600 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel • An open, collaborative environment where ideas are welcome and encouraged • A managerial team consisting of highly experienced game developers at the top of their fields • Sharing hobbies and passions with like-minded colleagues • Inclusive environment with many activities organized by the studios or the employees • Commitment to making the best game possible for the fans, including listening to community feedback

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